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Help & Setup Guide

Everything you need to run a roundup — setup, requirements, and fixes.

Quick Start for Teachers

  1. Create a free account — email/password or “Continue with Google”. Only teachers need accounts; students never do.
  2. Build a question set in the Question Bank: upload a CSV, paste a term/definition list, or let the AI Word Bank Generator draft one from a topic, a passage or a curriculum unit. A full game needs 16 pairs.
  3. (Optional) Create a Class and import your roster. Student names stay in your browser only; students get a stable anonymous alias so you can track progress in Reports. Print the alias sheet so each student knows theirs.
  4. Start a Roundup, pick your set (and class), and project the 6-digit code. Students go to the site, choose “Join Posse”, and enter it.
  5. Seat teams in a circle, screens facing inward. Only one teammate holds the right match — they must talk to win.
  6. After the game, open Reports to see which terms to reteach and to export results as CSV.

How Students Join

  • No account, no download, no personal information — just the game code.
  • Students get an anonymous alias: a random one from the spinner, or their assigned alias from your class list if the game belongs to a class.
  • A student who closes their tab mid-game can rejoin from the same device and lands back on their own team. From a different device, they enter the game code and tap their alias — the alias is all they need to get back in, and their score comes with them.
  • If you leave the lobby while a game is open, the game ends for everyone.

System Requirements

Devices

  • Any device with a modern browser — Chromebooks, laptops, tablets, phones.
  • Chrome, Edge, Firefox, or Safari released in the last two years.
  • Nothing to install; JavaScript and cookies must be enabled.
  • One device per student, plus the teacher's device and a projector.

School Network / Firewall

If your division filters traffic, ask IT to allow these domains (all HTTPS, port 443):

outlawroundup.com
*.vercel.app
*.googleapis.com  (Firestore & sign-in: firestore, identitytoolkit, securetoken)
*.firebaseio.com
*.gstatic.com

Troubleshooting

“Game not found” when joining
Check the code carefully, and confirm the game is still in its lobby — codes stop working once a game starts or ends.
Students got kicked out mid-game
A student who disconnects keeps their seat, their team and their score — reloading the page drops them back in. If their device is dead, they can pick up any other one: open the join page, enter the game code, tap their alias, and they're back with their team even mid-game. While they're gone, their teammates automatically pick up their definition cards so the round isn't blocked, and the cards are dealt back when they return. What does end the game for everyone is the teacher's lobby tab closing, so keep the lobby open on the projector for the whole round. The lobby also shows a dot beside each student so you can see who is actually connected.
Google sign-in does nothing
Managed Chromebooks often block pop-ups. We fall back to a full-page redirect automatically; if that also fails, use email and password.
“Someone just took that alias”
Two students tapped the same alias at once. The list refreshes — pick again.
Reports show aliases but no student names
Rosters live only in the browser where you imported them — that's deliberate privacy design. Open Reports on that device, or re-import the class list on this one.
The AI generator says I've hit a limit
Generation is capped per teacher per hour to keep costs sane. Wait a bit, or build the set by CSV or paste in the meantime.

Privacy Quick Answers

  • Students are never asked for personal information. No accounts, no names, no emails.
  • Class rosters stay on your device. Names never reach our servers; only anonymous aliases do.
  • You control retention. Set auto-deletion in Account → Privacy, and delete any session at any time.
  • Full details: Privacy Policy, Info for Schools, Sample DPA.

Legal & Compliance

Doing a district privacy review? The Legal & Compliance hub has every document in one place, plus how we meet COPPA, FERPA, PIPEDA and Alberta FOIP, our sub-processor list, and the security controls your IT team will ask about.

Still Stuck?

Check How to Play and Why It Works, or reach out through the contact details on the Info for Schools page.